weatherless...................56.16690% balance.......................44.53074% rain..........................32.50529% sun...........................19.55651% semistall.....................19.30278% voltturn......................15.76252% stall.........................13.27120% hyperoffense..................12.26690% offense.......................10.62838% multiweather.................. 9.18950% sunoffense.................... 4.96199% rainstall..................... 2.21467% choice........................ 0.94368% rainoffense................... 0.92664% hail.......................... 0.88098% trickroom..................... 0.19822% sunstall...................... 0.08561% sand.......................... 0.07982% monotype...................... 0.04895% monosteel..................... 0.01202% monodragon.................... 0.00927% monoelectric.................. 0.00689% mononormal.................... 0.00558% dragmag....................... 0.00534% gravity....................... 0.00480% monodark...................... 0.00453% monofire...................... 0.00399% hailoffense................... 0.00235% monoflying.................... 0.00225% monoghost..................... 0.00180% monopoison.................... 0.00160% monopsychic................... 0.00058% monofighting.................. 0.00023% monowater..................... 0.00022% trickrain..................... 0.00000% tailwind...................... 0.00000% monograss..................... 0.00000% tricksun...................... 0.00000% monoground.................... 0.00000% monobug....................... 0.00000% sandoffense................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.582) | -2.0|#### |###### -1.5|### |### -1.0|## |## -0.5|## |##### 0.0|############## |############## +0.5|############# |############ +1.0|############################## |########### +1.5|## | +2.0|## | +2.5|#### |###### +3.0|###### | more negative = more offensive, more positive = more stall one # = 0.71%