weatherless...................63.08819% offense.......................50.02258% balance.......................25.05419% sand..........................22.92317% hyperoffense..................14.17333% rain..........................11.20414% semistall..................... 6.46892% sun........................... 4.59254% stall......................... 4.28097% multiweather.................. 3.59259% voltturn...................... 3.41020% hail.......................... 1.82362% sandstall..................... 1.73402% sandoffense................... 1.05229% rainoffense................... 0.78587% monotype...................... 0.78345% sunoffense.................... 0.67889% trickroom..................... 0.50363% batonpass..................... 0.43286% hailoffense................... 0.31668% monoelectric.................. 0.14778% dragmag....................... 0.11780% monodragon.................... 0.09632% tailwind...................... 0.08984% monosteel..................... 0.08695% monoground.................... 0.06836% monoghost..................... 0.06321% monopoison.................... 0.04918% monopsychic................... 0.04081% monoice....................... 0.04026% monofire...................... 0.03276% rainstall..................... 0.03254% monowater..................... 0.03183% monodark...................... 0.03018% monoflying.................... 0.02759% monofairy..................... 0.02646% tricksand..................... 0.02607% trickhail..................... 0.02088% gravity....................... 0.01941% tricksun...................... 0.01534% monorock...................... 0.01446% monofighting.................. 0.00954% monograss..................... 0.00809% trickrain..................... 0.00690% mononormal.................... 0.00520% monobug....................... 0.00448% hailstall..................... 0.00171% trapper....................... 0.00149% Stalliness (mean: -0.156) -2.0|## |### -1.5|###### |########### -1.0|################## |######################### -0.5|########################## |############################## 0.0|####################### |################## +0.5|############ |######## +1.0|####### |###### +1.5|##### |## +2.0|## |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%