offense.......................57.27845% weatherless...................52.52070% balance.......................38.54052% sand..........................23.67567% rain..........................14.56566% sun........................... 6.03404% hail.......................... 4.26122% hyperoffense.................. 2.96496% trickroom..................... 1.80119% semistall..................... 1.16308% multiweather.................. 1.04123% rainoffense................... 0.92146% tailwind...................... 0.72980% tricksun...................... 0.68089% voltturn...................... 0.59519% monotype...................... 0.34836% tricksand..................... 0.20468% trickhail..................... 0.16398% monoelectric.................. 0.08277% monowater..................... 0.07875% sandoffense................... 0.07353% trickrain..................... 0.06255% sunoffense.................... 0.05625% dragmag....................... 0.05521% stall......................... 0.05298% mononormal.................... 0.03714% hailoffense................... 0.03636% monoghost..................... 0.02826% monodark...................... 0.02286% batonpass..................... 0.01729% monopsychic................... 0.01681% monoice....................... 0.01460% monorock...................... 0.01412% monopoison.................... 0.00995% monosteel..................... 0.00810% monofire...................... 0.00690% monobug....................... 0.00690% monoground.................... 0.00656% monofighting.................. 0.00654% gravity....................... 0.00578% monofairy..................... 0.00391% sandstall..................... 0.00369% sunstall...................... 0.00236% monograss..................... 0.00160% trapper....................... 0.00157% monodragon.................... 0.00143% monoflying.................... 0.00116% swagplay...................... 0.00040% Stalliness (mean: -0.116) -1.5| |## -1.0|##### |########### -0.5|#################### |############################## 0.0|########################### |##################### +0.5|############ |##### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.73%