weatherless...................83.71236% offense.......................43.01323% hyperoffense..................30.14152% balance.......................22.12639% voltturn...................... 9.73393% sand.......................... 8.34362% sun........................... 3.40991% rain.......................... 2.95469% stall......................... 2.38142% semistall..................... 2.33744% sandoffense................... 1.85703% dragmag....................... 1.85259% hail.......................... 1.76424% trickroom..................... 1.61178% choice........................ 1.13714% monotype...................... 0.61368% sunoffense.................... 0.48226% rainoffense................... 0.32576% hailoffense................... 0.31647% sandstall..................... 0.21151% multiweather.................. 0.18193% tricksun...................... 0.17630% mononormal.................... 0.10457% monowater..................... 0.06580% tricksand..................... 0.05039% monobug....................... 0.04939% monofairy..................... 0.04406% monoice....................... 0.03941% monosteel..................... 0.03909% trickhail..................... 0.03512% monoground.................... 0.03426% monofighting.................. 0.03297% tailwind...................... 0.03209% monodragon.................... 0.03072% monodark...................... 0.03061% monopoison.................... 0.02976% monoflying.................... 0.02945% monopsychic................... 0.02599% monofire...................... 0.02439% hailstall..................... 0.02238% monograss..................... 0.01735% gravity....................... 0.01473% monoghost..................... 0.01469% monorock...................... 0.01143% monoelectric.................. 0.00751% sunstall...................... 0.00719% rainstall..................... 0.00516% trickrain..................... 0.00508% trapper....................... 0.00073% swagplay...................... 0.00014% Stalliness (mean: -0.507) |##### -2.0|########## |############## -1.5|################## |##################### -1.0|####################### |############################ -0.5|############################## |############################## 0.0|######################### |#################### +0.5|############## |######### +1.0|#### |### +1.5|## |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.38%