rain..........................55.13601% offense.......................49.23075% sun...........................36.88928% balance.......................26.17157% weatherless...................23.36283% hyperoffense..................19.39424% multiweather..................18.56630% rainoffense................... 5.58072% batonpass..................... 5.38704% sunoffense.................... 3.94622% sand.......................... 2.84712% semistall..................... 2.76746% stall......................... 2.43598% dragmag....................... 1.73918% trickroom..................... 0.93332% choice........................ 0.70474% hail.......................... 0.55916% rainstall..................... 0.55500% trickrain..................... 0.53069% tricksun...................... 0.46222% monotype...................... 0.40571% sunstall...................... 0.37236% voltturn...................... 0.25560% monowater..................... 0.18605% sandoffense................... 0.10336% monodragon.................... 0.04226% monoice....................... 0.04168% monofire...................... 0.03549% mononormal.................... 0.03465% monopsychic................... 0.03396% monofighting.................. 0.01999% hailstall..................... 0.01868% monoground.................... 0.01566% monoflying.................... 0.01112% tailwind...................... 0.01094% hailoffense................... 0.01053% sandstall..................... 0.01051% monopoison.................... 0.00908% monofairy..................... 0.00768% monodark...................... 0.00491% tricksand..................... 0.00286% Stalliness (mean: -0.312) -2.0|# |### -1.5|########### |################# -1.0|################## |########################## -0.5|############################## |########################### 0.0|####################### |################### +0.5|########### |######### +1.0|#### |## +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%