rain..........................57.32699% offense.......................42.19010% sun...........................36.68646% balance.......................27.27198% hyperoffense..................20.75131% weatherless...................20.51113% multiweather..................18.85352% rainoffense................... 7.08986% stall......................... 5.56120% sunoffense.................... 4.84765% semistall..................... 4.22540% sand.......................... 4.14613% batonpass..................... 3.40959% dragmag....................... 2.24022% rainstall..................... 1.55498% choice........................ 0.71187% trickroom..................... 0.57037% trickrain..................... 0.47869% hail.......................... 0.44612% sunstall...................... 0.44065% tricksun...................... 0.17531% sandoffense................... 0.08443% hailstall..................... 0.07609% sandstall..................... 0.03236% monotype...................... 0.01273% voltturn...................... 0.01232% monowater..................... 0.00855% mononormal.................... 0.00322% monodragon.................... 0.00093% monoice....................... 0.00007% monofighting.................. 0.00005% monofire...................... 0.00005% monodark...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.194) -2.0| |## -1.5|############## |################# -1.0|################### |##################### -0.5|############################## |####################### 0.0|###################### |##################### +0.5|############ |############ +1.0|##### |##### +1.5|## |# +2.0|#### |### +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.46%