rain..........................60.46370% sun...........................40.44553% offense.......................37.47116% balance.......................29.61112% multiweather..................24.30320% weatherless...................17.50407% stall.........................12.95057% hyperoffense..................12.73344% semistall..................... 7.23370% rainstall..................... 7.10797% sand.......................... 5.71577% sunoffense.................... 4.51685% rainoffense................... 4.03982% batonpass..................... 2.08954% dragmag....................... 1.04789% choice........................ 0.42246% hail.......................... 0.41439% trickroom..................... 0.37008% trickrain..................... 0.31607% sunstall...................... 0.20963% tricksun...................... 0.14422% hailstall..................... 0.12915% sandoffense................... 0.07280% sandstall..................... 0.01527% voltturn...................... 0.00333% monotype...................... 0.00210% monowater..................... 0.00143% mononormal.................... 0.00061% monodragon.................... 0.00007% monofighting.................. 0.00000% monofire...................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.136) -2.0| |# -1.5|###### |############# -1.0|############### |############### -0.5|######################## |################ 0.0|############################## |############################## +0.5|############ |####### +1.0|####### |######### +1.5|## |### +2.0|############### |# +2.5|######## |# more negative = more offensive, more positive = more stall one # = 0.47%