weatherless...................87.86394% balance.......................35.47400% offense.......................33.92601% hyperoffense..................16.14248% semistall.....................10.40031% voltturn...................... 7.84739% sun........................... 6.20268% stall......................... 4.05719% choice........................ 3.59657% sand.......................... 2.92064% hail.......................... 1.87229% hailoffense................... 1.39091% rain.......................... 1.17383% monotype...................... 1.02382% monowater..................... 0.65137% sunoffense.................... 0.21939% monosteel..................... 0.12411% monofighting.................. 0.11141% monoflying.................... 0.09181% trickroom..................... 0.05399% rainoffense................... 0.03758% monograss..................... 0.03501% multiweather.................. 0.03337% dragmag....................... 0.03058% monodark...................... 0.01800% monofire...................... 0.01227% monobug....................... 0.00631% monodragon.................... 0.00548% monoice....................... 0.00022% monopoison.................... 0.00016% sandoffense................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.011) -2.5| | -2.0|# |# -1.5|######## |#################### -1.0|############# |##################### -0.5|################## |###################### 0.0|###################### |################## +0.5|############################## |################# +1.0|################## |##### +1.5|### |# +2.0|###### | +2.5|# more negative = more offensive, more positive = more stall one # = 0.44%