weatherless...................87.83638% balance.......................48.92893% offense.......................23.48784% voltturn......................13.18808% semistall.....................10.67067% stall......................... 8.89160% hyperoffense.................. 8.02097% sand.......................... 4.87769% sun........................... 4.02746% choice........................ 1.99703% hail.......................... 1.83225% hailoffense................... 1.62704% rain.......................... 1.43975% monotype...................... 0.78753% monowater..................... 0.69984% sunoffense.................... 0.16785% trickroom..................... 0.05197% monofighting.................. 0.03889% monosteel..................... 0.03628% multiweather.................. 0.01354% monograss..................... 0.00896% monoflying.................... 0.00733% rainoffense................... 0.00198% dragmag....................... 0.00146% monodark...................... 0.00050% monofire...................... 0.00027% monodragon.................... 0.00012% monobug....................... 0.00003% monoice....................... 0.00000% monopoison.................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.351) -2.5| | -2.0| | -1.5|### |######### -1.0|## |#### -0.5|########## |################### 0.0|################### |################ +0.5|############################## |########################### +1.0|############ |###### +1.5|### |### +2.0|############ | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%