offense.......................59.57897% weatherless...................55.05792% balance.......................29.10848% rain..........................24.38247% sun...........................17.82767% hyperoffense.................. 8.90723% trickroom..................... 6.25860% multiweather.................. 4.26981% monotype...................... 3.98947% sand.......................... 3.68930% hail.......................... 3.40897% tailwind...................... 2.01127% semistall..................... 1.92267% rainoffense................... 1.78779% tricksun...................... 1.74151% voltturn...................... 1.22712% choice........................ 0.79869% trickrain..................... 0.75108% sunoffense.................... 0.71538% monoice....................... 0.53554% tricksand..................... 0.49455% stall......................... 0.48265% monowater..................... 0.44166% monopsychic................... 0.42579% batonpass..................... 0.38744% monofairy..................... 0.30943% monodark...................... 0.29356% monoghost..................... 0.27901% monoelectric.................. 0.24331% monosteel..................... 0.21686% monodragon.................... 0.20761% sandoffense................... 0.20496% mononormal.................... 0.17984% monopoison.................... 0.17587% monoflying.................... 0.14810% monofighting.................. 0.12298% monofire...................... 0.10975% monobug....................... 0.09917% hailoffense................... 0.09917% monoground.................... 0.09256% monorock...................... 0.06876% rainstall..................... 0.05422% gravity....................... 0.05422% monograss..................... 0.04364% swagplay...................... 0.04231% trickhail..................... 0.02909% trapper....................... 0.01983% dragmag....................... 0.01719% sunstall...................... 0.01190% sandstall..................... 0.00661% Stalliness (mean: -0.247) |# -1.5|## |###### -1.0|############## |###################### -0.5|############################## |############################## 0.0|########################## |################## +0.5|########### |####### +1.0|### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.58%