offense.......................61.34925% weatherless...................50.50054% rain..........................28.14555% balance.......................27.89439% sun...........................19.32151% hyperoffense.................. 8.56696% trickroom..................... 7.04866% multiweather.................. 4.65236% monotype...................... 3.50999% hail.......................... 3.41982% sand.......................... 3.33860% tailwind...................... 2.23994% tricksun...................... 1.93348% rainoffense................... 1.90131% semistall..................... 1.76888% voltturn...................... 1.29137% trickrain..................... 0.99364% choice........................ 0.78655% sunoffense.................... 0.77544% tricksand..................... 0.57706% monoice....................... 0.45064% stall......................... 0.42052% monowater..................... 0.36944% monopsychic................... 0.33140% batonpass..................... 0.30096% monofairy..................... 0.29292% monodark...................... 0.26531% monoghost..................... 0.24681% monosteel..................... 0.21527% monoelectric.................. 0.21483% sandoffense................... 0.19982% monodragon.................... 0.19199% monopoison.................... 0.17521% monoflying.................... 0.16657% mononormal.................... 0.14473% monofighting.................. 0.11687% hailoffense................... 0.09841% monofire...................... 0.07990% monoground.................... 0.07939% gravity....................... 0.07116% monobug....................... 0.07040% monorock...................... 0.06240% rainstall..................... 0.04729% trickhail..................... 0.04390% monograss..................... 0.03923% swagplay...................... 0.02401% trapper....................... 0.01611% sunstall...................... 0.01081% dragmag....................... 0.00551% sandstall..................... 0.00298% Stalliness (mean: -0.258) |# -1.5|## |##### -1.0|############## |###################### -0.5|############################## |############################## 0.0|######################### |################ +0.5|########## |###### +1.0|### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.60%