weatherless...................70.05280% offense.......................45.63246% balance.......................41.39692% hail.......................... 9.44674% trickroom..................... 8.17837% rain.......................... 7.66758% sand.......................... 7.23714% sun........................... 6.10078% hyperoffense.................. 5.92860% semistall..................... 5.42929% monotype...................... 3.67883% monoice....................... 2.00298% stall......................... 1.61272% tailwind...................... 1.25689% voltturn...................... 0.73462% rainoffense................... 0.57966% tricksand..................... 0.56818% batonpass..................... 0.55670% choice........................ 0.54522% hailoffense................... 0.50505% multiweather.................. 0.41322% sunoffense.................... 0.37879% monoelectric.................. 0.35583% monowater..................... 0.35009% trickrain..................... 0.35009% sandstall..................... 0.29844% trickhail..................... 0.24105% rainstall..................... 0.21809% monopsychic................... 0.16644% monobug....................... 0.13200% monoghost..................... 0.12626% monoground.................... 0.12626% monopoison.................... 0.11478% monorock...................... 0.09757% sunstall...................... 0.09183% tricksun...................... 0.08609% monofairy..................... 0.08035% hailstall..................... 0.06887% mononormal.................... 0.04017% sandoffense................... 0.03444% monoflying.................... 0.03444% monofire...................... 0.03444% monosteel..................... 0.02870% gravity....................... 0.01148% monograss..................... 0.01148% dragmag....................... 0.01148% monodragon.................... 0.01148% Stalliness (mean: -0.004) -1.5|### |###### -1.0|########### |################## -0.5|############################ |############################## 0.0|############################# |############################# +0.5|######################## |############### +1.0|######### |##### +1.5|### |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.47%