hyperoffense..................53.70656% sand..........................47.32634% weatherless...................39.06898% offense.......................33.45825% sandoffense...................20.19423% sun...........................15.05776% balance.......................11.35829% sunoffense.................... 8.56521% multiweather.................. 5.37344% rain.......................... 3.96556% voltturn...................... 2.30128% rainoffense................... 1.72251% batonpass..................... 1.13910% sandstall..................... 0.77424% stall......................... 0.77424% semistall..................... 0.70267% trickroom..................... 0.59312% monotype...................... 0.10212% monodark...................... 0.08044% monofairy..................... 0.01575% tricksand..................... 0.00922% monofighting.................. 0.00389% monowater..................... 0.00204% hail.......................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.866) -2.0|## |############### -1.5|############################## |######################## -1.0|########################## |######### -0.5|############ |############# 0.0|########## |####### +0.5|##### |## +1.0|## | +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.63%