weatherless...................88.32663% offense.......................56.31265% hyperoffense..................26.47008% balance.......................16.35951% sun........................... 5.72743% hail.......................... 3.75278% voltturn...................... 3.48128% sunoffense.................... 2.18234% sand.......................... 1.68064% monotype...................... 1.53484% rain.......................... 0.77815% hailoffense................... 0.74927% semistall..................... 0.74129% trickroom..................... 0.47565% choice........................ 0.32743% rainoffense................... 0.29231% multiweather.................. 0.26502% sandoffense................... 0.20709% monorock...................... 0.20235% monoghost..................... 0.19267% monowater..................... 0.18603% monobug....................... 0.14616% dragmag....................... 0.13236% stall......................... 0.11647% monodark...................... 0.11497% mononormal.................... 0.09533% monoground.................... 0.09274% monopoison.................... 0.08858% tailwind...................... 0.07856% monopsychic................... 0.06886% monograss..................... 0.06704% monodragon.................... 0.06449% monosteel..................... 0.05561% monofire...................... 0.05456% monoice....................... 0.05330% monoflying.................... 0.04212% trickhail..................... 0.03414% monofighting.................. 0.02690% trapper....................... 0.02681% monofairy..................... 0.02123% sandstall..................... 0.01805% monoelectric.................. 0.01728% gravity....................... 0.00383% tricksun...................... 0.00227% Stalliness (mean: -0.584) |## -2.0|#### |###### -1.5|########## |############## -1.0|#################### |####################### -0.5|######################## |############################## 0.0|################### |########### +0.5|####### |### +1.0|# |# +1.5| more negative = more offensive, more positive = more stall one # = 0.57%