weatherless...................89.33463% offense.......................58.74183% balance.......................22.91130% hyperoffense..................17.28658% sun........................... 5.48474% hail.......................... 4.26802% voltturn...................... 4.23431% sunoffense.................... 2.11151% monotype...................... 0.95577% semistall..................... 0.95417% sand.......................... 0.91395% monoghost..................... 0.62413% trickroom..................... 0.43930% hailoffense................... 0.34490% sandoffense................... 0.23322% multiweather.................. 0.16913% rain.......................... 0.16780% monorock...................... 0.13534% stall......................... 0.10612% tailwind...................... 0.10499% rainoffense................... 0.06956% choice........................ 0.06727% dragmag....................... 0.06669% mononormal.................... 0.06002% trickhail..................... 0.05411% monoground.................... 0.04040% monodark...................... 0.03722% monopoison.................... 0.02960% sandstall..................... 0.02256% monopsychic................... 0.01574% monowater..................... 0.00515% monoice....................... 0.00402% monobug....................... 0.00374% trapper....................... 0.00163% monofire...................... 0.00081% monograss..................... 0.00049% monodragon.................... 0.00023% monofairy..................... 0.00021% monosteel..................... 0.00012% monoelectric.................. 0.00008% monoflying.................... 0.00000% monofighting.................. 0.00000% gravity....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.442) |# -2.0|### |##### -1.5|###### |######## -1.0|############# |#################### -0.5|##################### |############################## 0.0|################### |############### +0.5|########## |## +1.0|# |# +1.5| more negative = more offensive, more positive = more stall one # = 0.64%