weatherless...................75.33283% offense.......................44.33916% balance.......................32.34973% hyperoffense..................14.62888% sand.......................... 9.38883% sun........................... 8.33958% voltturn...................... 8.29677% rain.......................... 5.70699% semistall..................... 5.61826% monotype...................... 5.05749% stall......................... 3.06397% hail.......................... 2.79230% multiweather.................. 1.48473% trickroom..................... 1.18733% sunoffense.................... 0.81754% choice........................ 0.75917% sandoffense................... 0.66940% monowater..................... 0.61327% dragmag....................... 0.59468% monobug....................... 0.53935% rainoffense................... 0.36732% hailoffense................... 0.36556% monoflying.................... 0.35655% mononormal.................... 0.35429% monopsychic................... 0.34093% monofighting.................. 0.30463% monofire...................... 0.28900% monofairy..................... 0.27640% monosteel..................... 0.26875% monoghost..................... 0.24515% monoelectric.................. 0.23908% monodark...................... 0.23905% sandstall..................... 0.23595% monoice....................... 0.23592% monograss..................... 0.23456% monopoison.................... 0.20411% monoground.................... 0.17830% monorock...................... 0.16721% monodragon.................... 0.12215% sunstall...................... 0.06601% tailwind...................... 0.06405% rainstall..................... 0.05677% tricksun...................... 0.05566% trickhail..................... 0.04125% gravity....................... 0.03777% tricksand..................... 0.02703% hailstall..................... 0.01749% allweather.................... 0.01275% trickrain..................... 0.00830% trapper....................... 0.00517% Stalliness (mean: -0.129) -2.0|## |######### -1.0|#################### |############################# 0.0|############################## |##################### +1.0|########## |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%