weatherless...................72.66114% offense.......................38.60380% balance.......................38.24969% voltturn......................14.02190% sand..........................12.64857% hyperoffense..................10.76732% sun........................... 8.68472% semistall..................... 7.45624% rain.......................... 5.97224% stall......................... 4.92295% hail.......................... 2.15958% multiweather.................. 2.10921% trickroom..................... 1.67867% monotype...................... 1.41259% choice........................ 0.92100% dragmag....................... 0.85716% sandoffense................... 0.84382% sunoffense.................... 0.62046% hailoffense................... 0.45125% sandstall..................... 0.29377% monowater..................... 0.20873% rainoffense................... 0.17327% monobug....................... 0.15398% monoflying.................... 0.13437% gravity....................... 0.12022% monofairy..................... 0.11579% monograss..................... 0.11164% monoghost..................... 0.10836% monoelectric.................. 0.09524% monofire...................... 0.08810% trickhail..................... 0.08613% tricksun...................... 0.08031% monosteel..................... 0.07818% monodark...................... 0.07091% sunstall...................... 0.06101% monopsychic................... 0.05376% monopoison.................... 0.05216% rainstall..................... 0.04898% monoice....................... 0.03740% monofighting.................. 0.03469% mononormal.................... 0.02977% monoground.................... 0.02549% tailwind...................... 0.02069% monorock...................... 0.01829% tricksand..................... 0.01395% monodragon.................... 0.00825% hailstall..................... 0.00624% allweather.................... 0.00378% trickrain..................... 0.00188% trapper....................... 0.00000% Stalliness (mean: 0.062) -2.0|# |###### -1.0|############## |######################## 0.0|############################## |####################### +1.0|############ |##### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%