weatherless...................71.13914% balance.......................37.66842% offense.......................35.75581% sand..........................13.26914% voltturn......................12.99623% hyperoffense.................. 9.91100% stall......................... 8.87188% sun........................... 8.60091% semistall..................... 7.79290% rain.......................... 6.38146% hail.......................... 2.13624% multiweather.................. 1.51772% trickroom..................... 1.41589% choice........................ 1.24988% sunoffense.................... 1.11176% hailoffense................... 0.98408% dragmag....................... 0.90303% monotype...................... 0.52514% sandoffense................... 0.39108% sandstall..................... 0.29542% rainoffense................... 0.14962% tricksun...................... 0.12895% monofire...................... 0.07726% monowater..................... 0.07609% monofairy..................... 0.07168% monograss..................... 0.04900% monoelectric.................. 0.04574% monopoison.................... 0.03317% monodark...................... 0.03271% monobug....................... 0.03168% sunstall...................... 0.03128% monosteel..................... 0.02938% monoflying.................... 0.02718% rainstall..................... 0.02081% gravity....................... 0.01454% monopsychic................... 0.01386% monoice....................... 0.01212% monoground.................... 0.00764% tailwind...................... 0.00634% monoghost..................... 0.00593% mononormal.................... 0.00482% monofighting.................. 0.00457% monorock...................... 0.00367% allweather.................... 0.00266% trickhail..................... 0.00225% monodragon.................... 0.00209% trickrain..................... 0.00132% hailstall..................... 0.00123% tricksand..................... 0.00093% trapper....................... 0.00000% Stalliness (mean: 0.215) -2.0| |###### -1.0|########## |###################### 0.0|############################## |######################## +1.0|########## |####### +2.0|## |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.84%