weatherless...................74.91062% offense.......................48.68383% hyperoffense..................29.06424% balance.......................18.20072% sun...........................13.63109% monotype......................10.08498% rain.......................... 8.71099% batonpass..................... 5.49701% sand.......................... 4.20439% multiweather.................. 3.94224% sunoffense.................... 2.69305% hail.......................... 2.59759% semistall..................... 2.43814% voltturn...................... 1.63527% stall......................... 1.61307% mononormal.................... 1.50835% rainoffense................... 1.34020% monowater..................... 1.01271% monoflying.................... 0.97111% choice........................ 0.95132% monobug....................... 0.92323% monopsychic................... 0.90547% monosteel..................... 0.84273% sandoffense................... 0.64930% monoghost..................... 0.64699% monofighting.................. 0.62836% monodragon.................... 0.61079% monofire...................... 0.53405% monofairy..................... 0.50307% trickroom..................... 0.49940% monodark...................... 0.49458% hailoffense................... 0.49245% monoice....................... 0.43744% monorock...................... 0.42740% monoelectric.................. 0.42701% monograss..................... 0.42151% monopoison.................... 0.36543% monoground.................... 0.34400% dragmag....................... 0.23822% trapper....................... 0.13368% sandstall..................... 0.13021% tailwind...................... 0.10704% sunstall...................... 0.07374% tricksun...................... 0.04015% rainstall..................... 0.03996% trickrain..................... 0.03957% tricksand..................... 0.01930% hailstall..................... 0.01689% gravity....................... 0.01419% swagplay...................... 0.01400% allweather.................... 0.01042% trickhail..................... 0.00512% fear.......................... 0.00039% Stalliness (mean: -0.532) |# -2.0|#### |############### -1.0|############################## |############################## 0.0|#################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.85%