weatherless...................71.44083% offense.......................48.12362% hyperoffense..................29.34518% balance.......................18.17057% sun...........................16.69431% rain..........................10.05091% monotype...................... 8.12124% batonpass..................... 4.95920% multiweather.................. 4.68642% sand.......................... 4.36341% sunoffense.................... 3.40261% semistall..................... 2.59290% hail.......................... 2.24249% stall......................... 1.76773% voltturn...................... 1.68829% rainoffense................... 1.58755% mononormal.................... 1.19724% choice........................ 0.91862% monowater..................... 0.80938% monoflying.................... 0.77099% monobug....................... 0.76984% monosteel..................... 0.72796% monopsychic................... 0.65832% sandoffense................... 0.65545% trickroom..................... 0.57529% monoghost..................... 0.55695% monodragon.................... 0.51575% monofighting.................. 0.45866% monofairy..................... 0.41956% hailoffense................... 0.40379% monofire...................... 0.39517% monodark...................... 0.39348% monoice....................... 0.34645% monograss..................... 0.32319% monoelectric.................. 0.31375% monorock...................... 0.28177% monopoison.................... 0.25756% monoground.................... 0.24831% dragmag....................... 0.23743% sandstall..................... 0.17251% trapper....................... 0.10478% tailwind...................... 0.10207% sunstall...................... 0.09944% rainstall..................... 0.04371% tricksun...................... 0.04043% trickrain..................... 0.03541% tricksand..................... 0.03224% swagplay...................... 0.01677% gravity....................... 0.01577% hailstall..................... 0.01069% allweather.................... 0.00812% trickhail..................... 0.00614% fear.......................... 0.00000% Stalliness (mean: -0.522) |# -2.0|#### |################ -1.0|############################## |############################# 0.0|################### |########## +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.86%