weatherless...................87.16174% offense.......................42.72041% balance.......................35.76506% hyperoffense..................13.77042% voltturn......................10.45018% sand.......................... 6.68101% semistall..................... 5.33109% hail.......................... 4.77616% monotype...................... 2.84325% stall......................... 2.41302% trickroom..................... 1.92356% sun........................... 0.79499% rain.......................... 0.75758% mononormal.................... 0.63911% monobug....................... 0.49258% choice........................ 0.44893% sandstall..................... 0.41152% hailoffense................... 0.38658% monoelectric.................. 0.28994% monoice....................... 0.18082% monopoison.................... 0.17770% monoflying.................... 0.17770% monoghost..................... 0.17147% multiweather.................. 0.15900% monodark...................... 0.15276% monosteel..................... 0.11847% monowater..................... 0.11535% monorock...................... 0.11535% monograss..................... 0.11223% sunoffense.................... 0.06859% monofire...................... 0.06859% monofighting.................. 0.06235% trickhail..................... 0.06235% monodragon.................... 0.05300% swagplay...................... 0.04053% monopsychic................... 0.03741% tailwind...................... 0.03429% sandoffense................... 0.02806% monoground.................... 0.02182% tricksun...................... 0.01871% rainoffense................... 0.01559% monofairy..................... 0.01559% dragmag....................... 0.01247% sunstall...................... 0.00624% hailstall..................... 0.00312% tricksand..................... 0.00312% rainstall..................... 0.00312% Stalliness (mean: -0.123) -2.0|## |#### -1.5|######### |############ -1.0|###################### |###################### -0.5|############################ |########################### 0.0|############################## |########################## +0.5|####################### |##################### +1.0|######### |##### +1.5|#### |## +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.40%