weatherless...................85.88976% offense.......................40.97130% balance.......................37.36842% hyperoffense..................13.27440% voltturn......................12.52607% sand.......................... 8.09564% semistall..................... 5.79063% hail.......................... 4.94050% stall......................... 2.59525% monotype...................... 2.34695% trickroom..................... 2.19138% mononormal.................... 0.63017% rain.......................... 0.62182% sandstall..................... 0.57787% sun........................... 0.56171% choice........................ 0.47381% monobug....................... 0.34295% hailoffense................... 0.31969% monoelectric.................. 0.30344% monoice....................... 0.15427% monodark...................... 0.14941% monoghost..................... 0.14345% monopoison.................... 0.11181% monoflying.................... 0.10618% multiweather.................. 0.09760% monowater..................... 0.09236% trickhail..................... 0.08772% monorock...................... 0.08549% monosteel..................... 0.08383% monograss..................... 0.07988% swagplay...................... 0.05764% sunoffense.................... 0.05197% monofighting.................. 0.04545% monofire...................... 0.04482% monodragon.................... 0.03495% sandoffense................... 0.03079% monopsychic................... 0.02782% tailwind...................... 0.02625% dragmag....................... 0.01631% tricksun...................... 0.01471% monoground.................... 0.01357% monofairy..................... 0.01147% rainoffense................... 0.00861% sunstall...................... 0.00440% hailstall..................... 0.00220% tricksand..................... 0.00220% rainstall..................... 0.00220% Stalliness (mean: -0.088) -2.0|# |#### -1.5|######## |############ -1.0|################### |#################### -0.5|########################### |########################### 0.0|############################## |######################### +0.5|######################## |###################### +1.0|######### |##### +1.5|#### |## +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.41%