balance.......................68.83436% weatherless...................39.60088% hail..........................31.35504% sand..........................28.84477% offense.......................13.83802% voltturn...................... 9.98744% hyperoffense.................. 7.60553% stall......................... 5.64041% semistall..................... 4.08167% trickroom..................... 1.06992% sandstall..................... 0.37539% rain.......................... 0.14278% monotype...................... 0.12907% monoelectric.................. 0.11356% trickhail..................... 0.08093% sun........................... 0.05654% hailoffense................... 0.01756% sandoffense................... 0.01320% monoice....................... 0.00864% dragmag....................... 0.00802% choice........................ 0.00410% monosteel..................... 0.00222% monopsychic................... 0.00189% monobug....................... 0.00166% monopoison.................... 0.00139% monodark...................... 0.00104% monofire...................... 0.00052% monoghost..................... 0.00050% monofighting.................. 0.00039% mononormal.................... 0.00035% swagplay...................... 0.00016% monorock...................... 0.00015% sunoffense.................... 0.00008% monoflying.................... 0.00004% multiweather.................. 0.00000% monograss..................... 0.00000% rainoffense................... 0.00000% monowater..................... 0.00000% monoground.................... 0.00000% sunstall...................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.351) -2.0| |## -1.5|## |## -1.0|# |## -0.5|##### |#### 0.0|##### |##### +0.5|############################## |###################### +1.0|## |# +1.5|# |#### +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 1.13%