weatherless...................71.08859% balance.......................47.65268% offense.......................24.15778% voltturn......................18.96302% sand..........................18.90933% stall......................... 9.60571% semistall..................... 9.53263% hyperoffense.................. 9.05120% rain.......................... 5.85545% sandstall..................... 4.28976% choice........................ 3.53958% hail.......................... 2.21545% sun........................... 2.21496% dragmag....................... 1.43943% trickroom..................... 1.30119% hailoffense................... 0.81469% tricksun...................... 0.61419% sandoffense................... 0.30225% multiweather.................. 0.27729% sunoffense.................... 0.13136% gravity....................... 0.12991% monotype...................... 0.08605% rainoffense................... 0.05839% monoice....................... 0.02696% monowater..................... 0.02040% trickhail..................... 0.01820% monoghost..................... 0.01334% rainstall..................... 0.01327% trickrain..................... 0.01239% monopsychic................... 0.00919% hailstall..................... 0.00520% monosteel..................... 0.00479% monofighting.................. 0.00453% monobug....................... 0.00425% monoelectric.................. 0.00355% tricksand..................... 0.00203% tailwind...................... 0.00192% monoground.................... 0.00189% mononormal.................... 0.00166% monodragon.................... 0.00129% monoflying.................... 0.00099% sunstall...................... 0.00073% monopoison.................... 0.00060% monofairy..................... 0.00057% monofire...................... 0.00047% monodark...................... 0.00036% monograss..................... 0.00018% monorock...................... 0.00014% allweather.................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.377) | -2.0|# |## -1.5|### |####### -1.0|###### |####### -0.5|########### |############## 0.0|################## |#################### +0.5|############################## |####################### +1.0|########## |###### +1.5|####### |#### +2.0|## |### +2.5|### |### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.56%