weatherless...................76.57683% offense.......................37.47503% balance.......................34.39067% hyperoffense..................17.59897% voltturn......................10.97566% sand..........................10.43136% rain.......................... 6.79251% semistall..................... 5.82623% stall......................... 4.70910% hail.......................... 3.79989% choice........................ 3.30452% sun........................... 3.11697% trickroom..................... 2.03042% monotype...................... 1.59620% sandstall..................... 1.01725% hailoffense................... 0.83174% rainoffense................... 0.67681% dragmag....................... 0.67069% multiweather.................. 0.67069% sunoffense.................... 0.43014% sandoffense................... 0.35267% monodragon.................... 0.28948% monoelectric.................. 0.16716% tricksun...................... 0.15085% monowater..................... 0.14270% tricksand..................... 0.12639% monopsychic................... 0.12028% monosteel..................... 0.12028% monofighting.................. 0.10397% monoground.................... 0.09989% monoice....................... 0.09785% monoflying.................... 0.09377% monoghost..................... 0.09174% monofire...................... 0.07747% mononormal.................... 0.07747% gravity....................... 0.07543% monofairy..................... 0.05912% monodark...................... 0.05504% monograss..................... 0.04485% monobug....................... 0.04281% monorock...................... 0.04281% monopoison.................... 0.02854% rainstall..................... 0.02854% trapper....................... 0.01223% allweather.................... 0.01019% hailstall..................... 0.01019% sunstall...................... 0.00612% tailwind...................... 0.00612% trickrain..................... 0.00408% trickhail..................... 0.00408% Stalliness (mean: -0.092) -2.0|## |####### -1.5|######### |############### -1.0|#################### |##################### -0.5|########################## |######################### 0.0|########################### |############################## +0.5|###################### |############## +1.0|############ |####### +1.5|#### |#### +2.0|# |# +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%