weatherless...................80.40742% balance.......................40.16824% offense.......................38.28236% sand..........................14.30279% semistall..................... 8.86549% hyperoffense.................. 8.51725% voltturn...................... 6.58003% stall......................... 4.16667% sun........................... 2.35548% rain.......................... 1.64968% hail.......................... 1.46389% monotype...................... 1.27997% trickroom..................... 1.19408% choice........................ 0.81130% sandstall..................... 0.78329% sandoffense................... 0.41639% rainoffense................... 0.35290% sunoffense.................... 0.24367% monobug....................... 0.22220% monoelectric.................. 0.19512% multiweather.................. 0.17925% monoice....................... 0.14191% monowater..................... 0.12324% gravity....................... 0.10270% monograss..................... 0.09990% mononormal.................... 0.09990% monodark...................... 0.08309% monorock...................... 0.07375% hailoffense................... 0.06909% monoflying.................... 0.06535% monosteel..................... 0.06162% tailwind...................... 0.05695% monofairy..................... 0.04575% monopsychic................... 0.04108% tricksand..................... 0.04108% monofire...................... 0.04014% monofighting.................. 0.03921% monoghost..................... 0.03828% monodragon.................... 0.03548% dragmag....................... 0.03361% monoground.................... 0.01587% trickhail..................... 0.00934% trapper....................... 0.00840% tricksun...................... 0.00560% trickrain..................... 0.00467% hailstall..................... 0.00467% monopoison.................... 0.00187% Stalliness (mean: 0.106) -2.0|# |## -1.5|#### |######## -1.0|############ |################## -0.5|####################### |############################## 0.0|############################# |############################# +0.5|####################### |################## +1.0|############### |########### +1.5|##### |## +2.0|## |# +2.5|# |## +3.0| | +3.5|# more negative = more offensive, more positive = more stall one # = 0.42%