weatherless...................79.74603% balance.......................40.62084% offense.......................36.76553% sand..........................15.31359% semistall..................... 9.61821% hyperoffense.................. 8.39764% voltturn...................... 7.24016% stall......................... 4.59777% sun........................... 2.05840% rain.......................... 1.54415% hail.......................... 1.50830% trickroom..................... 1.18623% choice........................ 0.94640% sandstall..................... 0.94018% monotype...................... 0.93577% sandoffense................... 0.42520% rainoffense................... 0.34476% sunoffense.................... 0.23245% monobug....................... 0.17059% multiweather.................. 0.17048% monoelectric.................. 0.15972% gravity....................... 0.12069% monoice....................... 0.10652% monodark...................... 0.08769% mononormal.................... 0.07335% monowater..................... 0.06771% hailoffense................... 0.05461% monorock...................... 0.04674% monoflying.................... 0.04438% monograss..................... 0.04330% tricksand..................... 0.03927% tailwind...................... 0.03759% monosteel..................... 0.03572% dragmag....................... 0.03557% monofighting.................. 0.02893% monoghost..................... 0.02764% monofairy..................... 0.02665% monofire...................... 0.02623% monopsychic................... 0.02562% monodragon.................... 0.02472% monoground.................... 0.01492% trickhail..................... 0.00592% tricksun...................... 0.00541% hailstall..................... 0.00438% trapper....................... 0.00202% trickrain..................... 0.00165% monopoison.................... 0.00104% Stalliness (mean: 0.140) -2.0|# |## -1.5|##### |######## -1.0|########### |################# -0.5|###################### |############################## 0.0|############################# |############################## +0.5|######################## |################### +1.0|################ |############ +1.5|##### |### +2.0|## |# +2.5|# |## +3.0| | +3.5|# more negative = more offensive, more positive = more stall one # = 0.41%