weatherless...................71.58783% balance.......................44.15408% sand..........................24.61613% semistall.....................18.87026% offense.......................18.03478% stall.........................14.56986% voltturn......................10.05051% hyperoffense.................. 4.37102% hail.......................... 2.70984% sandstall..................... 2.28221% sun........................... 0.78906% rain.......................... 0.61523% choice........................ 0.57778% trickroom..................... 0.44056% monotype...................... 0.36707% multiweather.................. 0.31810% rainoffense................... 0.26577% monoflying.................... 0.18739% monodark...................... 0.15564% dragmag....................... 0.14422% sandoffense................... 0.04176% sunoffense.................... 0.03307% gravity....................... 0.02236% tricksand..................... 0.00766% monobug....................... 0.00760% mononormal.................... 0.00429% monoghost..................... 0.00422% monoelectric.................. 0.00350% monoice....................... 0.00263% monorock...................... 0.00119% hailstall..................... 0.00031% monoground.................... 0.00023% monofire...................... 0.00017% monofairy..................... 0.00009% monowater..................... 0.00007% hailoffense................... 0.00007% monodragon.................... 0.00007% monopsychic................... 0.00004% tailwind...................... 0.00001% trickrain..................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.712) -2.0|# |# -1.5|### |### -1.0|#### |#### -0.5|####### |################# 0.0|################# |#################### +0.5|################ |############################## +1.0|############################## |########################### +1.5|##### |### +2.0|####### |## +2.5|#### |############ +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.46%