weatherless...................88.98021% offense.......................44.70660% balance.......................34.85330% hyperoffense..................14.22120% voltturn...................... 8.84519% rain.......................... 5.19808% semistall..................... 4.62257% sun........................... 3.99784% trickroom..................... 2.76306% stall......................... 1.59633% hail.......................... 1.53368% monotype...................... 1.08053% choice........................ 1.04850% sand.......................... 0.56395% tricksun...................... 0.40640% sunoffense.................... 0.37667% rainoffense................... 0.28847% multiweather.................. 0.24941% monowater..................... 0.24208% hailoffense................... 0.15145% mononormal.................... 0.14286% monobug....................... 0.11323% monofairy..................... 0.10425% monoghost..................... 0.10153% rainstall..................... 0.09405% monofighting.................. 0.09002% monoice....................... 0.07367% sandoffense................... 0.06240% monograss..................... 0.04552% monosteel..................... 0.04029% monofire...................... 0.03944% monopsychic................... 0.03648% tailwind...................... 0.02923% dragmag....................... 0.02684% sandstall..................... 0.02506% hailstall..................... 0.02201% monorock...................... 0.02170% monoflying.................... 0.02065% monoelectric.................. 0.01820% tricksand..................... 0.01798% monopoison.................... 0.01632% monodark...................... 0.00952% gravity....................... 0.00837% monodragon.................... 0.00743% trickhail..................... 0.00688% monoground.................... 0.00423% trickrain..................... 0.00400% sunstall...................... 0.00225% allweather.................... 0.00088% Stalliness (mean: -0.162) -2.0|### |##### -1.5|###### |######### -1.0|############## |################### -0.5|######################### |############################## 0.0|############################# |######################## +0.5|#################### |############## +1.0|######## |#### +1.5|## |## +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%