weatherless...................75.48034% offense.......................38.60759% balance.......................29.74673% semistall.....................24.64495% sand..........................21.16862% hyperoffense.................. 5.55340% monotype...................... 4.39191% voltturn...................... 3.83383% rain.......................... 3.32585% monopoison.................... 3.21824% sandoffense................... 2.00495% trickroom..................... 2.00328% stall......................... 1.44733% monoghost..................... 0.57244% monodragon.................... 0.31030% monosteel..................... 0.29093% multiweather.................. 0.09747% sun........................... 0.09747% sandstall..................... 0.07988% hail.......................... 0.02519% rainoffense................... 0.00249% monowater..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.230) |##### -1.0|########## |############################## 0.0|######## |############ +1.0|############################ |################## +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%