weatherless...................78.03748% semistall.....................43.25261% balance.......................26.00366% offense.......................25.12692% sand..........................18.11941% hyperoffense.................. 5.05724% rain.......................... 3.84246% sandoffense................... 3.61977% voltturn...................... 2.35069% stall......................... 0.55957% monotype...................... 0.34820% monopoison.................... 0.22589% trickroom..................... 0.13081% monoghost..................... 0.07061% monosteel..................... 0.03118% monodragon.................... 0.02053% sandstall..................... 0.00461% multiweather.................. 0.00352% sun........................... 0.00352% hail.......................... 0.00065% rainoffense................... 0.00003% monowater..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.553) |#### -1.0|##### |################### 0.0|### |####### +1.0|############################## |############################# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.04%