weatherless...................59.58299% offense.......................44.39550% hyperoffense..................24.25187% balance.......................24.09034% rain..........................23.61617% sun...........................14.03101% sand.......................... 5.22015% semistall..................... 4.51866% multiweather.................. 4.22725% rainoffense................... 3.81394% stall......................... 2.74363% voltturn...................... 2.66828% sunoffense.................... 2.36092% monotype...................... 2.34066% hail.......................... 1.84887% choice........................ 1.40084% trickroom..................... 1.40021% sandoffense................... 0.71542% trickrain..................... 0.57535% sandstall..................... 0.51311% hailoffense................... 0.40904% monoice....................... 0.35211% monodragon.................... 0.31283% monoghost..................... 0.30886% monopsychic................... 0.26182% monowater..................... 0.24728% sunstall...................... 0.21962% monosteel..................... 0.19182% monobug....................... 0.16178% dragmag....................... 0.15023% monofairy..................... 0.14543% rainstall..................... 0.14186% monofighting.................. 0.13891% tailwind...................... 0.11476% monodark...................... 0.10909% monofire...................... 0.10303% tricksun...................... 0.07382% monoflying.................... 0.06917% monoelectric.................. 0.06814% monoground.................... 0.06751% monograss..................... 0.06250% monorock...................... 0.05073% monopoison.................... 0.04636% mononormal.................... 0.03612% tricksand..................... 0.01820% hailstall..................... 0.01480% swagplay...................... 0.00532% gravity....................... 0.00227% trickhail..................... 0.00129% trapper....................... 0.00061% Stalliness (mean: -0.340) | -2.0|### |############### -1.0|############################# |############################## 0.0|######################## |################ +1.0|######### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.77%