weatherless...................48.83168% offense.......................39.01609% rain..........................31.15375% balance.......................26.89975% hyperoffense..................23.40711% sun...........................19.51474% semistall..................... 6.57303% multiweather.................. 5.66579% sand.......................... 5.63016% rainoffense................... 5.02939% stall......................... 4.10401% sunoffense.................... 3.04635% voltturn...................... 2.81852% trickroom..................... 1.83861% choice........................ 1.23007% trickrain..................... 1.05936% sandstall..................... 0.89939% sandoffense................... 0.73354% hail.......................... 0.67011% sunstall...................... 0.62782% monotype...................... 0.44328% rainstall..................... 0.23264% hailoffense................... 0.21382% dragmag....................... 0.20476% tailwind...................... 0.16766% tricksun...................... 0.12482% monoghost..................... 0.12249% monoice....................... 0.07896% monodragon.................... 0.07076% monowater..................... 0.05598% monopsychic................... 0.03362% monosteel..................... 0.02918% tricksand..................... 0.02253% monodark...................... 0.02126% monobug....................... 0.01403% monoelectric.................. 0.01011% monofairy..................... 0.00931% hailstall..................... 0.00777% monoflying.................... 0.00601% monofighting.................. 0.00485% monoground.................... 0.00256% monorock...................... 0.00217% monofire...................... 0.00210% monopoison.................... 0.00158% monograss..................... 0.00135% trickhail..................... 0.00116% mononormal.................... 0.00052% gravity....................... 0.00000% swagplay...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.212) | -2.0|## |################ -1.0|############################## |############################# 0.0|######################### |##################### +1.0|############# |##### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.68%