weatherless...................49.15192% offense.......................32.43220% balance.......................28.56999% rain..........................28.13428% hyperoffense..................23.48793% sun...........................22.42454% semistall..................... 8.81182% stall......................... 6.69806% sand.......................... 4.94705% multiweather.................. 4.91651% rainoffense................... 3.81878% sunoffense.................... 2.85009% trickroom..................... 2.60350% trickrain..................... 1.73547% sandstall..................... 1.64209% voltturn...................... 1.54629% sunstall...................... 1.47868% choice........................ 1.12699% hail.......................... 0.31602% monotype...................... 0.19437% tailwind...................... 0.14991% rainstall..................... 0.14935% dragmag....................... 0.14310% hailoffense................... 0.09535% monodragon.................... 0.08613% sandoffense................... 0.07193% tricksun...................... 0.04391% monosteel..................... 0.03571% monoghost..................... 0.03279% monopsychic................... 0.02919% monoice....................... 0.01920% tricksand..................... 0.01667% hailstall..................... 0.01310% monowater..................... 0.01258% monodark...................... 0.00176% monofairy..................... 0.00120% monobug....................... 0.00109% monoelectric.................. 0.00047% monofighting.................. 0.00040% monorock...................... 0.00020% monoflying.................... 0.00018% monograss..................... 0.00013% trickhail..................... 0.00011% monoground.................... 0.00007% monofire...................... 0.00005% monopoison.................... 0.00005% mononormal.................... 0.00002% gravity....................... 0.00000% swagplay...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.084) | -2.0|#### |####################### -1.0|########################### |############################## 0.0|######################### |############################# +1.0|#################### |######### +2.0|### |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.57%