weatherless...................92.17523% offense.......................41.62275% balance.......................39.01361% voltturn......................10.20592% hyperoffense.................. 9.60409% semistall..................... 6.82253% hail.......................... 4.01007% stall......................... 2.93703% trickroom..................... 2.60508% sun........................... 2.58316% monotype...................... 1.15066% choice........................ 0.82183% rain.......................... 0.81744% sunoffense.................... 0.55100% sand.......................... 0.42346% monoice....................... 0.19324% rainoffense................... 0.18493% monobug....................... 0.14971% dragmag....................... 0.14882% mononormal.................... 0.14678% hailoffense................... 0.14348% monodragon.................... 0.12423% monoghost..................... 0.12126% monograss..................... 0.11420% gravity....................... 0.10469% trickhail..................... 0.07581% monodark...................... 0.06358% monowater..................... 0.04309% sandstall..................... 0.04305% monorock...................... 0.03595% monofighting.................. 0.03281% monofire...................... 0.03037% monofairy..................... 0.02661% monoelectric.................. 0.02633% monosteel..................... 0.02462% monopsychic................... 0.02145% monoflying.................... 0.01839% monopoison.................... 0.01367% tailwind...................... 0.00936% multiweather.................. 0.00936% hailstall..................... 0.00682% trapper....................... 0.00304% monoground.................... 0.00257% Stalliness (mean: 0.006) |## -1.5|#### |####### -1.0|################## |################ -0.5|##################### |############################## 0.0|############################ |############################## +0.5|###################### |################# +1.0|########### |######## +1.5|### |### +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.45%