weatherless...................98.46174% balance.......................57.20060% offense.......................23.18659% semistall.....................14.25479% batonpass..................... 7.75280% stall......................... 5.01029% sun........................... 1.11425% monotype...................... 0.83198% hyperoffense.................. 0.34774% sand.......................... 0.25887% rain.......................... 0.16532% monopoison.................... 0.16369% monowater..................... 0.16243% monobug....................... 0.13086% mononormal.................... 0.09630% monoflying.................... 0.07409% sandstall..................... 0.06299% monopsychic................... 0.05554% dragmag....................... 0.04613% monofighting.................. 0.04225% monograss..................... 0.03654% monoground.................... 0.03375% monodark...................... 0.02577% monofire...................... 0.02185% monoice....................... 0.02083% monorock...................... 0.01821% monoelectric.................. 0.01686% monosteel..................... 0.00872% monodragon.................... 0.00868% voltturn...................... 0.00436% trapper....................... 0.00074% multiweather.................. 0.00018% Stalliness (mean: 0.407) -1.0|## |#### -0.5|######## |######## 0.0|################### |############################## +0.5|############## |########## +1.0|########### |######### +1.5|##### |### +2.0|# more negative = more offensive, more positive = more stall one # = 0.80%