sand..........................62.48974% offense.......................37.26337% weatherless...................36.53588% balance.......................28.55840% semistall.....................14.26369% hyperoffense..................12.99729% sandoffense................... 8.42936% stall......................... 6.91725% sandstall..................... 4.03946% batonpass..................... 3.83207% dragmag....................... 2.34088% rain.......................... 0.74968% rainoffense................... 0.43807% choice........................ 0.32025% sun........................... 0.28813% sunoffense.................... 0.11828% multiweather.................. 0.06343% trapper....................... 0.05214% monotype...................... 0.04279% monowater..................... 0.00676% monopsychic................... 0.00553% monofighting.................. 0.00433% monodark...................... 0.00357% monoground.................... 0.00347% monograss..................... 0.00342% monoflying.................... 0.00299% monorock...................... 0.00272% monoice....................... 0.00247% monofire...................... 0.00212% voltturn...................... 0.00187% monoelectric.................. 0.00168% monobug....................... 0.00152% monopoison.................... 0.00137% mononormal.................... 0.00120% monosteel..................... 0.00000% hail.......................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.087) |### -1.5|##### |#################### -1.0|####################### |######################## -0.5|############################## |########################### 0.0|########################### |#################### +0.5|######################### |################## +1.0|################# |################### +1.5|############### |######### +2.0|#### |### more negative = more offensive, more positive = more stall one # = 0.34%