sand..........................75.45544% offense.......................36.03055% weatherless...................24.18829% balance.......................22.39260% hyperoffense..................22.06432% sandoffense...................19.39218% semistall.....................14.72784% stall......................... 4.78469% batonpass..................... 4.38231% sandstall..................... 3.71217% dragmag....................... 2.07612% rain.......................... 0.33376% sun........................... 0.12877% rainoffense................... 0.11198% multiweather.................. 0.10626% sunoffense.................... 0.09825% choice........................ 0.01428% monotype...................... 0.00532% monofighting.................. 0.00096% monodark...................... 0.00076% monograss..................... 0.00070% monoflying.................... 0.00059% monoground.................... 0.00058% monowater..................... 0.00040% monoice....................... 0.00032% monobug....................... 0.00028% monoelectric.................. 0.00020% monorock...................... 0.00017% monofire...................... 0.00015% monopsychic................... 0.00009% mononormal.................... 0.00006% monopoison.................... 0.00005% trapper....................... 0.00005% voltturn...................... 0.00000% monosteel..................... 0.00000% hail.......................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.095) |### -1.5|### |############################## -1.0|################## |##################### -0.5|################ |################### 0.0|############# |######### +0.5|############### |############ +1.0|########### |########### +1.5|############ |#### +2.0| |### more negative = more offensive, more positive = more stall one # = 0.50%