weatherless...................54.54851% offense.......................44.14300% sand..........................39.10524% hyperoffense..................27.78362% balance.......................21.20670% sandoffense...................12.12034% semistall..................... 3.75472% rain.......................... 3.40584% stall......................... 3.11197% hail.......................... 3.11033% sandstall..................... 1.89706% monotype...................... 1.74602% choice........................ 1.56460% rainoffense................... 1.51371% dragmag....................... 1.47841% voltturn...................... 1.34050% trickroom..................... 1.21491% multiweather.................. 0.72894% sun........................... 0.55902% tricksand..................... 0.32261% gravity....................... 0.27171% monoice....................... 0.23313% monowater..................... 0.22246% monofighting.................. 0.19291% sunoffense.................... 0.18470% hailstall..................... 0.18142% monosteel..................... 0.17403% monobug....................... 0.15679% monoelectric.................. 0.15433% monopoison.................... 0.13709% monopsychic................... 0.12231% hailoffense................... 0.10015% mononormal.................... 0.09522% monograss..................... 0.08373% monofire...................... 0.07880% monodark...................... 0.07142% monoflying.................... 0.05582% monorock...................... 0.05418% monodragon.................... 0.03448% trickrain..................... 0.03284% trickhail..................... 0.02134% monoground.................... 0.02134% monoghost..................... 0.01642% rainstall..................... 0.01396% tricksun...................... 0.00903% tailwind...................... 0.00328% monofairy..................... 0.00328% fear.......................... 0.00082% Stalliness (mean: -0.418) -2.0|#### |####### -1.5|############ |######################### -1.0|############################ |############################## -0.5|######################## |####################### 0.0|################### |############## +0.5|############ |######## +1.0|##### |#### +1.5|## |## +2.0|# |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.44%