weatherless...................50.44716% sand..........................43.81306% offense.......................42.40379% hyperoffense..................29.89348% balance.......................20.47959% sandoffense...................14.49503% semistall..................... 3.84330% stall......................... 3.37984% rain.......................... 3.20932% hail.......................... 2.87668% sandstall..................... 2.17892% rainoffense................... 1.65647% dragmag....................... 1.64411% voltturn...................... 1.60323% choice........................ 1.57205% trickroom..................... 1.42017% monotype...................... 1.05815% multiweather.................. 0.69308% tricksand..................... 0.41319% sun........................... 0.34686% gravity....................... 0.25774% monoice....................... 0.20292% hailstall..................... 0.20225% monowater..................... 0.13049% monosteel..................... 0.12830% monopoison.................... 0.10346% sunoffense.................... 0.09812% monobug....................... 0.09630% monofighting.................. 0.08364% monopsychic................... 0.07550% hailoffense................... 0.07188% mononormal.................... 0.05520% monoelectric.................. 0.05316% monodark...................... 0.04892% monorock...................... 0.03758% monoflying.................... 0.03472% trickrain..................... 0.03445% monograss..................... 0.03120% monofire...................... 0.03042% trickhail..................... 0.02776% monodragon.................... 0.02237% monoground.................... 0.01617% rainstall..................... 0.01159% tricksun...................... 0.01114% monoghost..................... 0.00840% tailwind...................... 0.00129% monofairy..................... 0.00110% fear.......................... 0.00001% Stalliness (mean: -0.439) -2.0|#### |######## -1.5|############# |############################ -1.0|############################# |############################## -0.5|####################### |###################### 0.0|################## |############# +0.5|############ |####### +1.0|###### |#### +1.5|### |### +2.0|# |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.44%