sand..........................60.03406% offense.......................37.70614% weatherless...................35.92669% hyperoffense..................35.42708% sandoffense...................22.81490% balance.......................17.51486% stall......................... 5.39267% semistall..................... 3.95925% sandstall..................... 3.93658% rain.......................... 2.60086% voltturn...................... 1.95792% rainoffense................... 1.90850% trickroom..................... 1.88946% hail.......................... 1.79478% dragmag....................... 1.73622% choice........................ 1.11906% tricksand..................... 0.49347% multiweather.................. 0.40464% gravity....................... 0.27855% hailstall..................... 0.20650% monotype...................... 0.12153% sun........................... 0.04824% monoice....................... 0.03765% trickrain..................... 0.02933% monosteel..................... 0.02728% monofighting.................. 0.01786% monowater..................... 0.01688% monopoison.................... 0.01131% trickhail..................... 0.00832% sunoffense.................... 0.00699% hailoffense................... 0.00544% monobug....................... 0.00247% mononormal.................... 0.00195% monoflying.................... 0.00166% monofire...................... 0.00149% monopsychic................... 0.00126% monograss..................... 0.00081% monoelectric.................. 0.00068% monodark...................... 0.00045% tricksun...................... 0.00033% monoghost..................... 0.00025% monoground.................... 0.00002% monorock...................... 0.00001% monodragon.................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.482) -2.0|####### |######### -1.5|################ |############################## -1.0|############################ |############################# -0.5|#################### |############### 0.0|############### |######### +0.5|########## |##### +1.0|####### |#### +1.5|### |#### +2.0|## |# +2.5|#### more negative = more offensive, more positive = more stall one # = 0.46%