sand..........................68.14268% offense.......................35.50103% hyperoffense..................32.59213% weatherless...................30.76258% sandoffense...................24.46345% balance.......................15.36959% stall.........................11.97143% sandstall..................... 7.22185% semistall..................... 4.56582% voltturn...................... 1.68592% dragmag....................... 1.65003% choice........................ 0.85441% hail.......................... 0.82912% rain.......................... 0.60709% multiweather.................. 0.43672% trickroom..................... 0.43008% gravity....................... 0.40586% rainoffense................... 0.19465% hailstall..................... 0.16539% tricksand..................... 0.12573% sun........................... 0.09524% monotype...................... 0.04535% monofighting.................. 0.01980% monosteel..................... 0.01247% monowater..................... 0.00734% monopoison.................... 0.00394% trickhail..................... 0.00078% sunoffense.................... 0.00073% monoflying.................... 0.00061% monobug....................... 0.00034% monoice....................... 0.00029% mononormal.................... 0.00025% monoelectric.................. 0.00018% hailoffense................... 0.00013% monopsychic................... 0.00009% monodark...................... 0.00004% monoghost..................... 0.00003% monofire...................... 0.00001% monograss..................... 0.00001% monoground.................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% tricksun...................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.282) -2.0|##### |########## -1.5|############# |######################## -1.0|########################## |############################## -0.5|################### |############# 0.0|############ |###### +0.5|##### |###### +1.0|########## |##### +1.5|### |########### +2.0|#### |## +2.5|######## more negative = more offensive, more positive = more stall one # = 0.47%