offense.......................53.18323% weatherless...................45.15182% balance.......................40.84402% sand..........................21.74483% rain..........................20.59397% sun........................... 8.18097% trickroom..................... 7.68990% hail.......................... 4.95893% semistall..................... 3.44575% hyperoffense.................. 2.29588% trickhail..................... 1.79861% monotype...................... 1.60399% voltturn...................... 1.13266% batonpass..................... 1.06948% tailwind...................... 0.94549% tricksun...................... 0.67946% sunoffense.................... 0.60092% multiweather.................. 0.53727% tricksand..................... 0.50003% trickrain..................... 0.43349% monowater..................... 0.31817% sandoffense................... 0.31424% monoelectric.................. 0.23169% stall......................... 0.23112% monograss..................... 0.20751% monoice....................... 0.16757% monopsychic................... 0.11414% monoflying.................... 0.11080% rainoffense................... 0.10458% monoground.................... 0.10387% dragmag....................... 0.10240% monorock...................... 0.09459% monofighting.................. 0.07298% hailoffense................... 0.07298% choice........................ 0.07093% monodragon.................... 0.05810% sandstall..................... 0.05068% monofire...................... 0.04321% mononormal.................... 0.03826% monofairy..................... 0.02160% rainstall..................... 0.02160% monobug....................... 0.02149% Stalliness (mean: -0.038) -1.5|# |# -1.0|### |########## -0.5|########################## |############ 0.0|############################## |############### +0.5|################# |######## +1.0|### |### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.77%