weatherless...................57.52866% offense.......................35.17106% balance.......................33.29032% hyperoffense..................21.52857% sand..........................20.75207% rain..........................16.64573% semistall..................... 6.58772% sun........................... 4.19198% stall......................... 3.42233% voltturn...................... 3.30585% dragmag....................... 2.86621% monotype...................... 2.28498% choice........................ 1.80080% hail.......................... 1.26524% sandoffense................... 1.14420% trickroom..................... 1.07911% rainstall..................... 0.99461% rainoffense................... 0.61549% sandstall..................... 0.49102% monowater..................... 0.39054% sunoffense.................... 0.35514% multiweather.................. 0.35285% monorock...................... 0.24780% sunstall...................... 0.23067% monodragon.................... 0.22838% monobug....................... 0.20669% monofire...................... 0.20440% tricksand..................... 0.15644% monoflying.................... 0.14046% monofighting.................. 0.13817% monodark...................... 0.13360% monoice....................... 0.11419% monopsychic................... 0.10506% hailstall..................... 0.10049% monosteel..................... 0.09706% tailwind...................... 0.09364% monoghost..................... 0.08679% mononormal.................... 0.08108% monoground.................... 0.07993% monograss..................... 0.07765% monoelectric.................. 0.06281% monopoison.................... 0.02512% hailoffense................... 0.01713% monofairy..................... 0.01256% gravity....................... 0.01028% trapper....................... 0.01028% trickrain..................... 0.00799% tricksun...................... 0.00343% trickhail..................... 0.00228% allweather.................... 0.00114% Stalliness (mean: -0.161) |### -2.0|####### |######### -1.5|################ |#################### -1.0|#################### |######################### -0.5|########################## |############################ 0.0|############################## |######################## +0.5|############################# |######################## +1.0|############### |######### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.33%