weatherless...................54.31447% balance.......................33.83390% offense.......................32.15056% hyperoffense..................23.76224% sand..........................22.48624% rain..........................18.29572% semistall..................... 6.96894% sun........................... 3.95429% dragmag....................... 3.33515% stall......................... 3.28437% voltturn...................... 3.21077% choice........................ 2.00952% monotype...................... 1.64827% hail.......................... 1.29672% sandoffense................... 1.16614% trickroom..................... 1.06226% rainstall..................... 0.99553% rainoffense................... 0.59089% sandstall..................... 0.45852% monowater..................... 0.43029% multiweather.................. 0.32911% sunoffense.................... 0.30047% sunstall...................... 0.28070% monodragon.................... 0.18018% monobug....................... 0.15132% tricksand..................... 0.13902% monofire...................... 0.13304% monorock...................... 0.11006% hailstall..................... 0.10626% monoice....................... 0.09155% monoflying.................... 0.08806% tailwind...................... 0.08620% monofighting.................. 0.08279% monodark...................... 0.07826% monosteel..................... 0.06452% monopsychic................... 0.06419% monoground.................... 0.05565% monoghost..................... 0.05392% monograss..................... 0.04349% mononormal.................... 0.03719% monoelectric.................. 0.03684% hailoffense................... 0.02017% trapper....................... 0.01823% monopoison.................... 0.01717% gravity....................... 0.01042% trickrain..................... 0.00940% monofairy..................... 0.00690% tricksun...................... 0.00325% trickhail..................... 0.00156% allweather.................... 0.00078% Stalliness (mean: -0.178) |#### -2.0|######## |########### -1.5|################### |###################### -1.0|################### |###################### -0.5|######################## |########################### 0.0|############################# |######################## +0.5|############################## |########################## +1.0|################# |########## +1.5|#### |## +2.0|## |# +2.5| |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.33%