weatherless...................45.41120% balance.......................33.85612% hyperoffense..................31.10395% sand..........................28.55678% offense.......................24.18385% rain..........................22.42299% semistall..................... 8.78882% dragmag....................... 3.67871% voltturn...................... 3.19209% sun........................... 2.94058% stall......................... 2.06726% choice........................ 1.67300% trickroom..................... 1.29993% sandoffense................... 1.00517% hail.......................... 0.98544% rainstall..................... 0.79858% rainoffense................... 0.60317% monotype...................... 0.34630% sandstall..................... 0.33082% multiweather.................. 0.31411% sunstall...................... 0.28692% monodragon.................... 0.12851% monowater..................... 0.12805% sunoffense.................... 0.11040% tailwind...................... 0.10158% hailstall..................... 0.09482% hailoffense................... 0.04067% monodark...................... 0.03095% tricksand..................... 0.02278% monobug....................... 0.01789% monoice....................... 0.01681% monofighting.................. 0.01062% trapper....................... 0.00475% monograss..................... 0.00475% monofire...................... 0.00244% monoflying.................... 0.00227% trickrain..................... 0.00156% monoghost..................... 0.00151% monorock...................... 0.00099% monosteel..................... 0.00094% mononormal.................... 0.00057% monopsychic................... 0.00026% monoground.................... 0.00011% monoelectric.................. 0.00007% monopoison.................... 0.00000% monofairy..................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.253) |## -2.0|####### |############## -1.5|############################# |######################### -1.0|############### |############# -0.5|############## |###################### 0.0|##################### |################## +0.5|############################## |######################## +1.0|############### |############# +1.5|## |# +2.0|## | +2.5| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.37%