weatherless...................73.80933% offense.......................38.73782% balance.......................37.44560% sand..........................16.88808% hyperoffense..................14.49430% sun........................... 7.80622% semistall..................... 5.98549% voltturn...................... 4.66010% rain.......................... 3.69430% stall......................... 3.33679% multiweather.................. 2.88497% monotype...................... 2.48705% sandoffense................... 1.65596% dragmag....................... 1.01865% hail.......................... 0.69948% sandstall..................... 0.63627% sunoffense.................... 0.61036% trickroom..................... 0.54611% monobug....................... 0.43523% monosteel..................... 0.37098% choice........................ 0.34819% monowater..................... 0.33575% monoflying.................... 0.16891% monorock...................... 0.15648% mononormal.................... 0.14819% monopsychic................... 0.13057% monopoison.................... 0.12332% rainoffense................... 0.10570% monofire...................... 0.10570% monodragon.................... 0.10570% monograss..................... 0.10052% monodark...................... 0.09845% tailwind...................... 0.09534% monoground.................... 0.07876% trickhail..................... 0.07772% monoice....................... 0.07772% monofighting.................. 0.07254% monoelectric.................. 0.07254% sunstall...................... 0.06010% monofairy..................... 0.05596% rainstall..................... 0.03731% hailoffense................... 0.02902% monoghost..................... 0.02798% tricksand..................... 0.01658% gravity....................... 0.01451% hailstall..................... 0.00829% trapper....................... 0.00518% tricksun...................... 0.00311% allweather.................... 0.00207% Stalliness (mean: -0.072) -2.0|## |#### -1.5|####### |############# -1.0|############### |################## -0.5|##################### |########################## 0.0|############################## |######################## +0.5|###################### |################ +1.0|########### |###### +1.5|### |### +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%