weatherless...................73.63020% balance.......................38.10944% offense.......................37.20294% sand..........................18.06720% hyperoffense..................14.84071% sun........................... 7.24780% semistall..................... 6.27889% voltturn...................... 5.36542% rain.......................... 3.70901% stall......................... 3.56803% multiweather.................. 3.19421% monotype...................... 1.93962% sandoffense................... 1.71539% dragmag....................... 1.22305% sandstall..................... 0.75543% trickroom..................... 0.62085% hail.......................... 0.54969% sunoffense.................... 0.52691% monobug....................... 0.36885% choice........................ 0.35609% monosteel..................... 0.29891% monowater..................... 0.26283% monorock...................... 0.14519% mononormal.................... 0.12258% tailwind...................... 0.10727% monoflying.................... 0.10704% monopoison.................... 0.10280% rainoffense................... 0.09685% monopsychic................... 0.08982% trickhail..................... 0.08945% monodark...................... 0.08298% monodragon.................... 0.06790% monoground.................... 0.06022% monograss..................... 0.05938% monofire...................... 0.05802% monofighting.................. 0.05716% monoice....................... 0.05350% sunstall...................... 0.05149% monoelectric.................. 0.05115% monofairy..................... 0.03178% rainstall..................... 0.02702% tricksand..................... 0.02446% gravity....................... 0.01969% monoghost..................... 0.01917% hailoffense................... 0.01546% trapper....................... 0.00632% hailstall..................... 0.00277% allweather.................... 0.00135% tricksun...................... 0.00094% Stalliness (mean: -0.056) -2.0|## |##### -1.5|####### |############# -1.0|############### |################# -0.5|#################### |######################### 0.0|############################## |######################## +0.5|####################### |################# +1.0|############ |####### +1.5|### |### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%