weatherless...................71.90129% balance.......................42.51110% offense.......................30.67864% sand..........................20.97517% hyperoffense..................14.96142% semistall..................... 7.15847% voltturn...................... 6.96448% sun........................... 6.68474% stall......................... 4.69037% rain.......................... 4.21420% multiweather.................. 4.10108% dragmag....................... 1.53703% sandstall..................... 1.33003% sandoffense................... 1.10803% trickroom..................... 0.66824% sunoffense.................... 0.48322% monotype...................... 0.46133% choice........................ 0.41240% hail.......................... 0.32585% trickhail..................... 0.20086% monobug....................... 0.11210% mononormal.................... 0.10521% tailwind...................... 0.05097% monorock...................... 0.04954% monosteel..................... 0.04944% rainoffense................... 0.04562% monowater..................... 0.04088% monodark...................... 0.02538% sunstall...................... 0.02449% tricksand..................... 0.02274% gravity....................... 0.02157% monofighting.................. 0.02150% monoice....................... 0.01579% monodragon.................... 0.01500% monograss..................... 0.00781% monoelectric.................. 0.00577% monoground.................... 0.00495% monoflying.................... 0.00280% rainstall..................... 0.00279% monofire...................... 0.00279% monopsychic................... 0.00178% monopoison.................... 0.00096% monofairy..................... 0.00033% hailoffense................... 0.00027% monoghost..................... 0.00009% trapper....................... 0.00005% hailstall..................... 0.00001% tricksun...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.037) -2.0|# |#### -1.5|####### |############ -1.0|########### |########### -0.5|################ |#################### 0.0|############################## |######################## +0.5|########################### |################# +1.0|########### |######## +1.5|### |##### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%