weatherless...................92.75344% offense.......................47.52245% hyperoffense..................31.05455% balance.......................17.72174% monotype......................10.97196% batonpass..................... 6.84328% rain.......................... 3.51043% voltturn...................... 3.06701% monobug....................... 2.98018% monoghost..................... 2.95073% sun........................... 2.62685% monopsychic................... 2.40339% semistall..................... 1.98847% dragmag....................... 1.82598% stall......................... 1.71278% mononormal.................... 1.26134% monoelectric.................. 1.19081% rainoffense................... 1.03694% choice........................ 1.02780% hail.......................... 0.97709% sand.......................... 0.93373% trapper....................... 0.88582% monodragon.................... 0.78688% monoflying.................... 0.77482% multiweather.................. 0.74842% sunoffense.................... 0.73137% monopoison.................... 0.70376% monorock...................... 0.57600% monodark...................... 0.47916% hailoffense................... 0.41976% monofire...................... 0.37795% monowater..................... 0.29858% sandoffense................... 0.29306% monosteel..................... 0.25107% monoground.................... 0.17843% monofighting.................. 0.16921% monograss..................... 0.15615% monofairy..................... 0.10816% rainstall..................... 0.10428% fear.......................... 0.09883% monoice....................... 0.06663% trickroom..................... 0.03859% gravity....................... 0.03101% swagplay...................... 0.01185% hailstall..................... 0.01050% tailwind...................... 0.00285% sandstall..................... 0.00244% Stalliness (mean: -0.602) | -3.0|# |## -2.0|######## |################# -1.0|######################## |############################## 0.0|###################### |########## +1.0|#### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%